---
title: "Three kinds of phone players and the PokeBonk settings that suit each"
url: https://memory.wiki/Ks4_Vk-5
updated: 2026-10-25T16:18:02.020Z
source: "cli"
---
# Three kinds of phone players and the PokeBonk settings that suit each

**The commuter on a low battery.** Battery saver is your friend: it limits PokeBonk to 30 fps and renders at a lower resolution, so a run costs less charge. Keep in mind a connection is still required, even from a Home Screen shortcut.

**The crowd fighter.** Late in a run the screen fills with your own projectiles. Hide my attacks stops drawing them and gives a big frame-rate lift; Show FPS lets you watch the difference along with the enemy count.

**The one-thumb player.** Turn on the fixed joystick so the stick stays in one place, and let Auto Ultimate fire your Ultimate whenever it is charged and enemies are close.

Whichever you are, lowering Graphics quality is a safe extra step. Since PokeBonk has no app and runs in the browser, all of this lives in the game's Settings. Full touch layout: [PokeBonk mobile guide](https://pokebonk.gg/mobile). More guides: [PokeBonk.gg](https://pokebonk.gg/).

PokeBonk.gg is an independent fan site, not affiliated with Charcher.


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## Summary
PokeBonk players can optimize their experience by adjusting specific settings based on their play style, such as battery saver mode for commuters, attack hiding for crowd fighters, and fixed joystick controls for one-thumb users. Lowering graphics quality serves as a universal setting to improve performance across all play styles.

## Themes
- PokeBonk mobile optimization
- player playstyle settings
- browser game performance

## Key takeaways
- Battery saver mode limits the game to 30 fps and lowers resolution to save charge.
- Hiding attacks in settings improves frame rates when the screen is crowded with projectiles.
- Fixed joystick and Auto Ultimate are specific settings for one-thumb players.
- Lowering graphics quality is a universal setting to improve performance for any player type.
- PokeBonk requires an active internet connection even when accessed via a Home Screen shortcut.

## Insights
- The game runs exclusively in a browser rather than a standalone app.
- Performance settings like hiding attacks are intended to mitigate frame rate drops during high density combat.
- Battery efficiency is prioritized by reducing frame rates and rendering resolution.

## Open questions / gaps
- Does the browser choice affect the performance of these settings?
- Are there specific device requirements to run PokeBonk effectively?

