Season 2 diary: what changed for me in PokeBonk

I came back after Season 2 (version 0.8.0, October 21, 2026). Notes from my first week:

  • Maps. Storm Coast put Zapdos on my route; Celestial Glacier brought Articuno. Two new places to learn crowd patterns.
  • Fusions. Bill's Machine let me experiment with move fusions I did not have before.
  • Clan size. Our tag finally stopped bouncing recruits — capacity is 200 now.
  • Week loop. Three missions plus a rivalry versus a clan our size keep the calendar busy. Valid runs still feed points; Hard and Nightmare pay more.
  • Boards. Fresh leaderboards made me create an account (guests can play, but clans and boards need a profile). Still no live co-op — friends and clans are the social layer.

Catch-up reading: PokeBonk multiplayer guide. Site: PokeBonk.gg.

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